// Created on: 2014-08-15 // Created by: Varvara POSKONINA // Copyright (c) 2005-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _SelectMgr_SensitiveEntitySet_HeaderFile #define _SelectMgr_SensitiveEntitySet_HeaderFile #include "BVH_PrimitiveSet3d.hxx" #include "Select3D_BVHBuilder3d.hxx" #include "SelectMgr_EntityOwner.hxx" #include "SelectMgr_SensitiveEntity.hxx" #include "SelectMgr_Selection.hxx" //! This class is used to store all calculated sensitive entities of one selectable object. //! It provides an interface for building BVH tree which is used to speed-up //! the performance of searching for overlap among sensitives of one selectable object class SelectMgr_SensitiveEntitySet : public BVH_PrimitiveSet3d { DEFINE_STANDARD_RTTIEXT(SelectMgr_SensitiveEntitySet, BVH_PrimitiveSet3d) public: //! Empty constructor. Standard_EXPORT SelectMgr_SensitiveEntitySet( const occ::handle& theBuilder); ~SelectMgr_SensitiveEntitySet() override = default; //! Adds new entity to the set and marks BVH tree for rebuild Standard_EXPORT void Append(const occ::handle& theEntity); //! Adds every entity of selection theSelection to the set and marks //! BVH tree for rebuild Standard_EXPORT void Append(const occ::handle& theSelection); //! Removes every entity of selection theSelection from the set //! and marks BVH tree for rebuild Standard_EXPORT void Remove(const occ::handle& theSelection); //! Returns bounding box of entity with index theIdx Standard_EXPORT Select3D_BndBox3d Box(const int theIndex) const override; //! Make inherited method Box() visible to avoid CLang warning using BVH_PrimitiveSet3d::Box; //! Returns geometry center of sensitive entity index theIdx //! along the given axis theAxis Standard_EXPORT double Center(const int theIndex, const int theAxis) const override; //! Swaps items with indexes theIdx1 and theIdx2 Standard_EXPORT void Swap(const int theIndex1, const int theIndex2) override; //! Returns the amount of entities Standard_EXPORT int Size() const override; //! Returns the entity with index theIndex in the set Standard_EXPORT const occ::handle& GetSensitiveById( const int theIndex) const; //! Returns map of entities. const NCollection_IndexedMap>& Sensitives() const { return mySensitives; } //! Returns map of owners. const NCollection_DataMap, int>& Owners() const { return myOwnersMap; } //! Returns map of entities. bool HasEntityWithPersistence() const { return myNbEntityWithPersistence > 0; } //! Returns true if this set contains sensitive entities with flipping options. bool HasEntityWithFlipping() const { return myNbEntityWithFlipping > 0; } protected: //! Adds entity owner to the map of owners (or increases its counter if it is already there). Standard_EXPORT void addOwner(const occ::handle& theOwner); //! Decreases counter of owner in the map of owners (or removes it from the map if counter == 0). Standard_EXPORT void removeOwner(const occ::handle& theOwner); private: // clang-format off NCollection_IndexedMap> mySensitives; //!< Map of entities and its corresponding index in BVH NCollection_DataMap, int> myOwnersMap; //!< Map of entity owners and its corresponding number of sensitives int myNbEntityWithPersistence; //!< number of sensitive entities that have own transform persistence int myNbEntityWithFlipping; //!< number of sensitive entities that have flipping options // clang-format on }; #endif // _SelectMgr_SensitiveEntitySet_HeaderFile