// Created on: 1997-02-12 // Created by: Alexander BRIVIN // Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Vrml_Transform_HeaderFile #define _Vrml_Transform_HeaderFile #include "Standard.hxx" #include "Standard_DefineAlloc.hxx" #include "Standard_Handle.hxx" #include "gp_Vec.hxx" #include "Vrml_SFRotation.hxx" #include "Standard_OStream.hxx" //! defines a Transform of VRML specifying transform //! properties. //! This node defines a geometric 3D transformation consisting of (in order) //! a (possibly) non-uniform scale about an arbitrary point, a rotation about //! an arbitrary point and axis and translation. //! By default: //! myTranslation (0,0,0) //! myRotation (0,0,1,0) //! myScaleFactor (1,1,1) //! myScaleOrientation (0,0,1,0) //! myCenter (0,0,0) class Vrml_Transform { public: DEFINE_STANDARD_ALLOC Standard_EXPORT Vrml_Transform(); Standard_EXPORT Vrml_Transform(const gp_Vec& aTranslation, const Vrml_SFRotation& aRotation, const gp_Vec& aScaleFactor, const Vrml_SFRotation& aScaleOrientation, const gp_Vec& aCenter); Standard_EXPORT void SetTranslation(const gp_Vec& aTranslation); Standard_EXPORT gp_Vec Translation() const; Standard_EXPORT void SetRotation(const Vrml_SFRotation& aRotation); Standard_EXPORT Vrml_SFRotation Rotation() const; Standard_EXPORT void SetScaleFactor(const gp_Vec& aScaleFactor); Standard_EXPORT gp_Vec ScaleFactor() const; Standard_EXPORT void SetScaleOrientation(const Vrml_SFRotation& aScaleOrientation); Standard_EXPORT Vrml_SFRotation ScaleOrientation() const; Standard_EXPORT void SetCenter(const gp_Vec& aCenter); Standard_EXPORT gp_Vec Center() const; Standard_EXPORT Standard_OStream& Print(Standard_OStream& anOStream) const; private: gp_Vec myTranslation; Vrml_SFRotation myRotation; gp_Vec myScaleFactor; Vrml_SFRotation myScaleOrientation; gp_Vec myCenter; }; #endif // _Vrml_Transform_HeaderFile