#include int main() { float src_pixels[4] = {0.8f, 0.3f, 0.2f, 1.0f}; float dst_pixels[4] = {}; skcms_Transform( src_pixels, skcms_PixelFormat_RGBA_ffff, skcms_AlphaFormat_Unpremul, skcms_sRGB_profile(), dst_pixels, skcms_PixelFormat_RGBA_ffff, skcms_AlphaFormat_Unpremul, skcms_XYZD50_profile(), 1 ); }