#include #include #include #include int main() { lua_State* L = luaL_newstate(); if (L == NULL) { printf("luaL_newstate failed\n"); return 2; } luaL_openlibs(L); if (luaL_dostring(L, "print(package.path)") == LUA_OK) { lua_pop(L, lua_gettop(L)); } lua_close(L); return 0; }